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		<title>Better Than Apollo: The Space Program We Almost Had</title>
		<link>http://shwuzzle.com/2010/03/10/better-than-apollo-the-space-program-we-almost-had/</link>
		<comments>http://shwuzzle.com/2010/03/10/better-than-apollo-the-space-program-we-almost-had/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 17:41:31 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Space]]></category>
		<category><![CDATA[apollo]]></category>
		<category><![CDATA[nasa]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=850</guid>
		<description><![CDATA[&#8220;In the late 1950s, American space companies jumped into a headlong race to build an aerospace industry that could launch missiles across the world and rockets above it.
In her new book Another Science Fiction, archivist Megan Prelinger delves into the hyperbolic, whimsical world of the advertisements these early aerospace companies created to sell themselves.
Far from [...]]]></description>
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		<title>The Secret Origin of Windows</title>
		<link>http://shwuzzle.com/2010/03/09/the-secret-origin-of-windows/</link>
		<comments>http://shwuzzle.com/2010/03/09/the-secret-origin-of-windows/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 19:34:06 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[windows]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=848</guid>
		<description><![CDATA[&#8220;Few people understand Microsoft better than Tandy Trower, who worked at the company from 1981-2009. Trower was the product manager who ultimately shipped Windows 1.0, an endeavor that some advised him was a path toward a ruined career. Four product managers had already tried and failed to ship Windows before him, and he initially thought [...]]]></description>
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		<title>Fallout: New Vegas &#8211; New Screenshots!</title>
		<link>http://shwuzzle.com/2010/03/07/fallout-new-vegas-new-screenshots/</link>
		<comments>http://shwuzzle.com/2010/03/07/fallout-new-vegas-new-screenshots/#comments</comments>
		<pubDate>Sun, 07 Mar 2010 15:08:42 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[PC Games]]></category>
		<category><![CDATA[fallout]]></category>
		<category><![CDATA[new vegas]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=846</guid>
		<description><![CDATA[Fallout New Vegas &#8211; New Screenshots (via duckandcover.cx)
]]></description>
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		<title>The 3 Best Ways To Customize Your Desktop</title>
		<link>http://shwuzzle.com/2010/03/02/the-3-best-ways-to-customize-your-desktop/</link>
		<comments>http://shwuzzle.com/2010/03/02/the-3-best-ways-to-customize-your-desktop/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 14:43:45 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[bumptop]]></category>
		<category><![CDATA[litestep]]></category>
		<category><![CDATA[rainmeter]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=844</guid>
		<description><![CDATA[&#8220;Just as you have one heart, and one brain, your Windows installation comes with but one desktop. Sure, you can change the look of this digital meeting space by applying new wallpapers, or adding sidebars and widgets, or letting Windows 7 do all that automatic stuff that it does every ten minutes or so. But [...]]]></description>
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		<title>A Brief Review of Gaming Manuals</title>
		<link>http://shwuzzle.com/2010/03/02/a-brief-review-of-gaming-manuals/</link>
		<comments>http://shwuzzle.com/2010/03/02/a-brief-review-of-gaming-manuals/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 14:36:31 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[manuals]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=842</guid>
		<description><![CDATA[&#8220;&#8230;While agreeably magnificent services like Steam and Impulse are yanking in the first light of the digital distribution age, the abandonment of physical media in favor of direct desktop-delivered game packages is eroding the once inseparable union of instructive pamphlet to respective gaming title&#8230;.&#8221;
A Brief Review of Gaming Manuals
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		<title>A Coder’s Guide to Coffee</title>
		<link>http://shwuzzle.com/2010/03/02/a-coder%e2%80%99s-guide-to-coffee/</link>
		<comments>http://shwuzzle.com/2010/03/02/a-coder%e2%80%99s-guide-to-coffee/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 14:34:34 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Food & Drink]]></category>
		<category><![CDATA[coffee]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=840</guid>
		<description><![CDATA[&#8220;As most software and creative professionals know, coffee is an important technology for boosting mental acuity and maintaining peak on-the-job performance. But did you also know that coffee can be a damn tasty beverage? It’s true. All you need is the appropriate amount of disrespect for the mainstream coffee industry and a desire to enjoy [...]]]></description>
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		<title>Why I Love and Hate Nintendo</title>
		<link>http://shwuzzle.com/2010/03/02/why-i-love-and-hate-nintendo/</link>
		<comments>http://shwuzzle.com/2010/03/02/why-i-love-and-hate-nintendo/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 14:31:42 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Nintendo]]></category>

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		<description><![CDATA[&#8220;&#8230;Then I played Ocarina of Time. After that, Super Mario 64 quickly followed by Star Fox, Donkey Kong, Pokemon, and Kirby. Then a friend gave me a SNES, and I played Super Metroid, A Link to the Past, and the Super Mario RPG. By the time I was a teenager, you&#8217;d be hard pressed to [...]]]></description>
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		<title>Super Mario Galaxy 2 Trailer</title>
		<link>http://shwuzzle.com/2010/02/25/super-mario-galaxy-2-trailer/</link>
		<comments>http://shwuzzle.com/2010/02/25/super-mario-galaxy-2-trailer/#comments</comments>
		<pubDate>Thu, 25 Feb 2010 23:08:36 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[super mario galaxy]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=837</guid>
		<description><![CDATA[Super Mario Galaxy 2 Trailer!!!!!!!!
]]></description>
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		<title>The History of Microsoft Windows CE</title>
		<link>http://shwuzzle.com/2010/02/23/the-history-of-microsoft-windows-ce/</link>
		<comments>http://shwuzzle.com/2010/02/23/the-history-of-microsoft-windows-ce/#comments</comments>
		<pubDate>Tue, 23 Feb 2010 18:37:42 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[windows ce]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=835</guid>
		<description><![CDATA[&#8220;The Microsoft Corporation first released their scaled down version of Windows 95, Windows CE (some say this stands for &#8220;Compact Edition&#8221; or &#8220;Consumer Electronics&#8221; although Microsoft dispute this) Version 1 in the November of 1996. It was designed to be user friendly, easy to use and familiar (To users of Windows 95 anyway).
To discuss the [...]]]></description>
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		<title>What Windows Mobile 7 (Photon) Could Have Been</title>
		<link>http://shwuzzle.com/2010/02/23/what-windows-mobile-7-photon-could-have-been/</link>
		<comments>http://shwuzzle.com/2010/02/23/what-windows-mobile-7-photon-could-have-been/#comments</comments>
		<pubDate>Tue, 23 Feb 2010 14:02:37 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[windows mobile]]></category>
		<category><![CDATA[windows phone]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=832</guid>
		<description><![CDATA[
&#8220;The real Windows Mobile 7, that is, Photon as it once was called, is dead. Windows Mobile 7 was supposed to be an evolution of Windows Mobile 5 and 6. It was supposed to be built on the paradigm that previous generations of Windows Mobile had been created from: a Start-menu centric application experience, two [...]]]></description>
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