<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Shwuzzle</title>
	<atom:link href="http://shwuzzle.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://shwuzzle.com</link>
	<description>Software Engineering, Computer Science, Gaming, Technology, News</description>
	<lastBuildDate>Thu, 02 May 2013 18:33:02 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3</generator>
		<item>
		<title>The Birth and Death of a Running Program</title>
		<link>http://shwuzzle.com/2013/05/02/the-birth-and-death-of-a-running-program/</link>
		<comments>http://shwuzzle.com/2013/05/02/the-birth-and-death-of-a-running-program/#comments</comments>
		<pubDate>Thu, 02 May 2013 18:33:02 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Linux]]></category>
		<category><![CDATA[Operating Systems]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Unix]]></category>
		<category><![CDATA[assembly]]></category>
		<category><![CDATA[C#]]></category>
		<category><![CDATA[compiler]]></category>
		<category><![CDATA[linker]]></category>
		<category><![CDATA[linux]]></category>
		<category><![CDATA[program]]></category>
		<category><![CDATA[unix]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=1927</guid>
		<description><![CDATA[Here is a a really very detailed explanation (with examples) of how a program ends up going from code to an executable that your processor can run. This post details all of the steps along the way, from the original code, compiling, compiler optimizations, assembly, machine code, etc. The Birth and Death of a Running [...]]]></description>
		<wfw:commentRss>http://shwuzzle.com/2013/05/02/the-birth-and-death-of-a-running-program/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Web Framework Benchmarks Comparison</title>
		<link>http://shwuzzle.com/2013/05/02/web-framework-benchmarks-comparison/</link>
		<comments>http://shwuzzle.com/2013/05/02/web-framework-benchmarks-comparison/#comments</comments>
		<pubDate>Thu, 02 May 2013 18:27:44 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[benchmark]]></category>
		<category><![CDATA[benchmarks]]></category>
		<category><![CDATA[comparison]]></category>
		<category><![CDATA[framework]]></category>
		<category><![CDATA[frameworks]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[speed]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=1925</guid>
		<description><![CDATA[&#8220;How much does your framework choice affect performance? This site helps answer that question. We&#8217;ve compared the performance of baseline functionality in a variety of web application frameworks, each operating in a realistic production configuration. Results are captured on Amazon EC2 and on physical hardware. The project is still evolving, and as it does so, [...]]]></description>
		<wfw:commentRss>http://shwuzzle.com/2013/05/02/web-framework-benchmarks-comparison/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Using checklists for code review</title>
		<link>http://shwuzzle.com/2013/04/29/using-checklists-for-code-review/</link>
		<comments>http://shwuzzle.com/2013/04/29/using-checklists-for-code-review/#comments</comments>
		<pubDate>Mon, 29 Apr 2013 16:05:03 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[check]]></category>
		<category><![CDATA[checklist]]></category>
		<category><![CDATA[checklists]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[lists]]></category>
		<category><![CDATA[progrmaming]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[reviews]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=1923</guid>
		<description><![CDATA[In the context of code reviews, are checklists useful? Do they work? How do you use them (if you do)? This article poses these questions and gives a couple of checklist examples used for code reviews. I personally prefer using checklists as they help remind me of the most important &#8216;big&#8217; things to check for. [...]]]></description>
		<wfw:commentRss>http://shwuzzle.com/2013/04/29/using-checklists-for-code-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>What Makes Code Hard to Understand?</title>
		<link>http://shwuzzle.com/2013/04/29/what-makes-code-hard-to-understand/</link>
		<comments>http://shwuzzle.com/2013/04/29/what-makes-code-hard-to-understand/#comments</comments>
		<pubDate>Mon, 29 Apr 2013 15:58:42 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[understand]]></category>
		<category><![CDATA[understanding]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=1920</guid>
		<description><![CDATA[What factors impact the comprehensibility of code? Previous research suggests that expectation-congruent programs should take less time to understand and be less prone to errors. We present an experiment in which participants with programming experience predict the exact output of ten small Python programs. We use subtle differences between program versions to demonstrate that seemingly [...]]]></description>
		<wfw:commentRss>http://shwuzzle.com/2013/04/29/what-makes-code-hard-to-understand/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A Detailed Analysis of ARM and x86 Architectures</title>
		<link>http://shwuzzle.com/2013/04/19/a-detailed-analysis-of-arm-and-x86-architectures/</link>
		<comments>http://shwuzzle.com/2013/04/19/a-detailed-analysis-of-arm-and-x86-architectures/#comments</comments>
		<pubDate>Fri, 19 Apr 2013 15:43:49 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[arm]]></category>
		<category><![CDATA[atom]]></category>
		<category><![CDATA[cisc]]></category>
		<category><![CDATA[cortex]]></category>
		<category><![CDATA[intel]]></category>
		<category><![CDATA[processor]]></category>
		<category><![CDATA[risc]]></category>
		<category><![CDATA[x86]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=1918</guid>
		<description><![CDATA[The battle between ARM and x86 (Intel) has been gaining steam more and more lately as Intel begins its movement into the mobile space (tablets, smartphones, etc.). Here is an article that provides a detailed analysis of ARM vs x86 in regards to performance and power consumption. Surprisingly, the paper  concludes that the current Atom [...]]]></description>
		<wfw:commentRss>http://shwuzzle.com/2013/04/19/a-detailed-analysis-of-arm-and-x86-architectures/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Star Wars Traceroute</title>
		<link>http://shwuzzle.com/2013/02/09/star-wars-traceroute/</link>
		<comments>http://shwuzzle.com/2013/02/09/star-wars-traceroute/#comments</comments>
		<pubDate>Sat, 09 Feb 2013 16:22:15 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[address]]></category>
		<category><![CDATA[internet]]></category>
		<category><![CDATA[ip]]></category>
		<category><![CDATA[network]]></category>
		<category><![CDATA[networking]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[trace]]></category>
		<category><![CDATA[traceroute]]></category>
		<category><![CDATA[tracert]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=1912</guid>
		<description><![CDATA[]]></description>
		<wfw:commentRss>http://shwuzzle.com/2013/02/09/star-wars-traceroute/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Turn your web browser into a scratchpad with 1 line of code</title>
		<link>http://shwuzzle.com/2013/01/29/turn-your-web-browser-into-a-scratchpad-with-1-line-of-code/</link>
		<comments>http://shwuzzle.com/2013/01/29/turn-your-web-browser-into-a-scratchpad-with-1-line-of-code/#comments</comments>
		<pubDate>Wed, 30 Jan 2013 01:27:43 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Tips]]></category>
		<category><![CDATA[html5]]></category>
		<category><![CDATA[notepad]]></category>
		<category><![CDATA[scratchpad]]></category>
		<category><![CDATA[tip]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[trick]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=1905</guid>
		<description><![CDATA[Open a new window or tab in your web browser Type the following code into the URL bar and press enter data:text/html, &#60;html contenteditable&#62; Start typing directly in your the browser window! Alternatively, for a better looking editor try this code: data:text/html,%20%3Cstyle%20type%3D%22text%2Fcss%22%3E%23e%7Bposition%3Aabsolute%3Btop%3A0%3Bright%3A0 %3Bbottom%3A0%3Bleft%3A0%3B%7D%3C%2Fstyle%3E%3Cdiv%20id%3D%22e%22%3E%3C%2Fdiv%3E%3Cscript%20src%3D%22http%3A%2F%2Fd1n0x3qji82z53.cloudfront.net%2Fsrc-min-noconflict%2Face.js%22%20type%3D%22text%2Fjavascript%22%20charset%3D%22utf-8%22%3E%3C%2Fscript%3E%3Cscript%3Evar%20e%3Dace.edit(%22e%22) %3Be.setTheme(%22ace%2Ftheme%2Fmonokai%22) %3Be.getSession().setMode(%22ace%2Fmode%2Fruby%22)%3B%3C%2Fscript%3E]]></description>
		<wfw:commentRss>http://shwuzzle.com/2013/01/29/turn-your-web-browser-into-a-scratchpad-with-1-line-of-code/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How did the NES Zapper (for Duck Hunt) work?</title>
		<link>http://shwuzzle.com/2013/01/28/how-did-the-nes-zapper-for-duck-hunt-work/</link>
		<comments>http://shwuzzle.com/2013/01/28/how-did-the-nes-zapper-for-duck-hunt-work/#comments</comments>
		<pubDate>Mon, 28 Jan 2013 19:49:48 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[duck hunt]]></category>
		<category><![CDATA[gun]]></category>
		<category><![CDATA[light]]></category>
		<category><![CDATA[nes]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[zapper]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=1901</guid>
		<description><![CDATA[&#8220;The Duck Hunt gun, officially called the Nintendo Entertainment System (NES) Zapper, seems downright primitive next to the Nintendo’s Wii and Microsoft’s Kinect, but in the late 80s, it filled plenty of young heads with wonder. How did that thing work? The Zapper’s ancestry goes back to the mid 1930s, when the first so-called “light [...]]]></description>
		<wfw:commentRss>http://shwuzzle.com/2013/01/28/how-did-the-nes-zapper-for-duck-hunt-work/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A Closer Look Into PHP Arrays</title>
		<link>http://shwuzzle.com/2013/01/20/a-closer-look-into-php-arrays/</link>
		<comments>http://shwuzzle.com/2013/01/20/a-closer-look-into-php-arrays/#comments</comments>
		<pubDate>Sun, 20 Jan 2013 23:45:24 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[PHP]]></category>
		<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=1898</guid>
		<description><![CDATA[&#8220;PHP is one unique language where the array data type has been highly generalized to suit a very broad set of use cases. For example, in PHP you can use an array to create both ordered lists as well as dicts (key/value pairs or maps) with a single data type. A PHP array isn’t an [...]]]></description>
		<wfw:commentRss>http://shwuzzle.com/2013/01/20/a-closer-look-into-php-arrays/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Common JavaScript “Gotchas”</title>
		<link>http://shwuzzle.com/2013/01/20/common-javascript-gotchas/</link>
		<comments>http://shwuzzle.com/2013/01/20/common-javascript-gotchas/#comments</comments>
		<pubDate>Sun, 20 Jan 2013 22:48:31 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Javascript]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Tips]]></category>
		<category><![CDATA[javascript]]></category>
		<category><![CDATA[tips]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=1894</guid>
		<description><![CDATA[If you are a beginner to JavaScript you might find this article quite useful. It mentions a few common JavaScript quirks that you may not understand at first, including: details on the global namespace, the this object, knowing the difference between ECMAScript 3 and ECMAScript 5, asynchronous operations, prototypes, and simple JavaScript inheritance. Full Article: [...]]]></description>
		<wfw:commentRss>http://shwuzzle.com/2013/01/20/common-javascript-gotchas/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

<!-- Hosting24 Analytics Code -->
<script type="text/javascript" src="http://stats.hosting24.com/count.php"></script>
<!-- End Of Analytics Code -->
