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	<title>Shwuzzle &#187; Programming</title>
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		<title>How to iterate through a result set with SQL</title>
		<link>http://shwuzzle.com/2012/01/11/how-to-iterate-through-a-result-set-with-sql-2/</link>
		<comments>http://shwuzzle.com/2012/01/11/how-to-iterate-through-a-result-set-with-sql-2/#comments</comments>
		<pubDate>Wed, 11 Jan 2012 20:52:22 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[SQL]]></category>
		<category><![CDATA[cursor]]></category>
		<category><![CDATA[database]]></category>
		<category><![CDATA[dbms]]></category>
		<category><![CDATA[iterate]]></category>
		<category><![CDATA[result set]]></category>
		<category><![CDATA[table]]></category>
		<category><![CDATA[temp]]></category>
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		<guid isPermaLink="false">http://shwuzzle.com/?p=1834</guid>
		<description><![CDATA[Method 1: Using a cursor declare cursor1 cursor local for select * from tablename open cursor1 fetch next from cursor1 into #temptable while @@fetch_status = 0 begin if exists (select column from tablename where id = (select id from #temptable)) begin  /* do stuff here */  end else begin /* do other stuff here */ [...]]]></description>
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		<title>How to iterate through a result set with SQL</title>
		<link>http://shwuzzle.com/2012/01/11/how-to-iterate-through-a-result-set-with-sql/</link>
		<comments>http://shwuzzle.com/2012/01/11/how-to-iterate-through-a-result-set-with-sql/#comments</comments>
		<pubDate>Wed, 11 Jan 2012 20:48:01 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[SQL]]></category>
		<category><![CDATA[cursor]]></category>
		<category><![CDATA[cursors]]></category>
		<category><![CDATA[database]]></category>
		<category><![CDATA[dbms]]></category>
		<category><![CDATA[iterate]]></category>
		<category><![CDATA[result set]]></category>
		<category><![CDATA[rows]]></category>
		<category><![CDATA[table]]></category>
		<category><![CDATA[temp]]></category>
		<category><![CDATA[temporary]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=1828</guid>
		<description><![CDATA[Method 1: Using a cursor declare cursor1 cursor local for select * from tablename open cursor1 fetch next from cursor1 into #temptable while @@fetch_status = 0 begin if exists (select column from tablename where id = (select id from #temptable)) begin  /* do stuff here */  end else begin /* do other stuff here */ [...]]]></description>
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		<title>Understanding JavaScript OOP</title>
		<link>http://shwuzzle.com/2012/01/11/understanding-javascript-oop/</link>
		<comments>http://shwuzzle.com/2012/01/11/understanding-javascript-oop/#comments</comments>
		<pubDate>Wed, 11 Jan 2012 17:17:03 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Javascript]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[javascript]]></category>
		<category><![CDATA[object oriented]]></category>
		<category><![CDATA[oop]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=1826</guid>
		<description><![CDATA[&#8220;JavaScript is an object oriented (OO) language, with its roots in the Self programming language, although it&#8217;s (sadly) designed to look like Java. This makes the language&#8217;s really powerful and sweet features stay covered by some pretty ugly and counter-intuitive work-arounds. One such affected feature is the implementation of prototypical inheritance. The concepts are simple [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>The Development of the C Language</title>
		<link>http://shwuzzle.com/2012/01/08/the-development-of-the-c-language/</link>
		<comments>http://shwuzzle.com/2012/01/08/the-development-of-the-c-language/#comments</comments>
		<pubDate>Sun, 08 Jan 2012 22:17:38 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[C/C++]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[C#]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[language]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=1824</guid>
		<description><![CDATA[&#8220;The C programming language was devised in the early 1970s as a system implementation language for the nascent Unix operating system. Derived from the typeless language BCPL, it evolved a type structure; created on a tiny machine as a tool to improve a meager programming environment, it has become one of the dominant languages of [...]]]></description>
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		<title>What every programmer should know about memory</title>
		<link>http://shwuzzle.com/2012/01/04/what-every-programmer-should-know-about-memory/</link>
		<comments>http://shwuzzle.com/2012/01/04/what-every-programmer-should-know-about-memory/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 13:25:42 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[cache]]></category>
		<category><![CDATA[linux]]></category>
		<category><![CDATA[memory]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=1811</guid>
		<description><![CDATA[&#8220;In the early days computers were much simpler. The various components of a system, such as the CPU, memory, mass storage, and network interfaces, were developed together and, as a result, were quite balanced in their performance. For example, the memory and network interfaces were not (much) faster than the CPU at providing data. This [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Why is 1 loop so much slower than 2 loops?</title>
		<link>http://shwuzzle.com/2011/12/20/why-is-1-loop-so-much-slower-than-2-loops/</link>
		<comments>http://shwuzzle.com/2011/12/20/why-is-1-loop-so-much-slower-than-2-loops/#comments</comments>
		<pubDate>Tue, 20 Dec 2011 17:48:50 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[C/C++]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[C#]]></category>
		<category><![CDATA[efficiency]]></category>
		<category><![CDATA[loop]]></category>
		<category><![CDATA[loops]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=1790</guid>
		<description><![CDATA[A really interesting in-depth question was posted over at stackoverflow.com asking why 1 loop seems to be so much slower than 2 loops. The discussion on the page goes into great and interesting detail on what&#8217;s going on behind the scenes and why there is such a decrease in speed between 1 and 2+ loops. [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Notes on Programming in C by Rob Pike</title>
		<link>http://shwuzzle.com/2011/12/09/notes-on-programming-in-c-by-rob-pike/</link>
		<comments>http://shwuzzle.com/2011/12/09/notes-on-programming-in-c-by-rob-pike/#comments</comments>
		<pubDate>Fri, 09 Dec 2011 14:12:23 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[C/C++]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[C#]]></category>
		<category><![CDATA[rob pike]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=1779</guid>
		<description><![CDATA[Really interesting article from Rob Pike, a member of the Unix team and Plan 9. Here&#8217;s a short excerpt from the article: &#8220;Kernighan and Plauger&#8217;s The Elements of Programming Style was an important and rightly influential book. But sometimes I feel its concise rules were taken as a cookbook approach to good style instead of [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>&#8220;Yoda Conditions&#8221;, &#8220;Pokémon Exception Handling&#8221; and other programming classics</title>
		<link>http://shwuzzle.com/2011/11/28/yoda-conditions-pokemon-exception-handling-and-other-programming-classics/</link>
		<comments>http://shwuzzle.com/2011/11/28/yoda-conditions-pokemon-exception-handling-and-other-programming-classics/#comments</comments>
		<pubDate>Mon, 28 Nov 2011 20:42:06 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[classics]]></category>
		<category><![CDATA[comedy]]></category>
		<category><![CDATA[terms]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=1768</guid>
		<description><![CDATA[Just a few excellent responses from Stackoverflow.com to the question: &#8220;What programming terms have you coined that have taken off in your own circles (i.e. have heard others repeat it)? It might be within your own team, workplace or garnered greater popularity on the Internet.&#8221; Some examples being: &#8220;Yoda Conditions&#8221; and &#8220;Pokemon Exception Handling.&#8221; Dodgy [...]]]></description>
		<wfw:commentRss>http://shwuzzle.com/2011/11/28/yoda-conditions-pokemon-exception-handling-and-other-programming-classics/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How-to Build Doom 3 Source Code on OS X</title>
		<link>http://shwuzzle.com/2011/11/25/how-to-build-doom-3-source-code-on-os-x/</link>
		<comments>http://shwuzzle.com/2011/11/25/how-to-build-doom-3-source-code-on-os-x/#comments</comments>
		<pubDate>Sat, 26 Nov 2011 01:23:30 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Mac OS X]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[doom]]></category>
		<category><![CDATA[doom 3]]></category>
		<category><![CDATA[id]]></category>
		<category><![CDATA[id software]]></category>
		<category><![CDATA[source]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=1766</guid>
		<description><![CDATA[The Doom 3 source code has recently been released under the GPL license by iD Software and it appears that someone has been able to successfully build it under OS X! There is also a small/partial code review of sorts here too with plans for a complete code review in the future. Check out the [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dart Programming Language</title>
		<link>http://shwuzzle.com/2011/10/10/dart-programming-language/</link>
		<comments>http://shwuzzle.com/2011/10/10/dart-programming-language/#comments</comments>
		<pubDate>Mon, 10 Oct 2011 13:04:39 +0000</pubDate>
		<dc:creator>Shwuzzle</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[dart]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[javascript]]></category>
		<category><![CDATA[language]]></category>

		<guid isPermaLink="false">http://shwuzzle.com/?p=1754</guid>
		<description><![CDATA[Dart is a new web programming language developed by Google. It is set to be first unveiled at the GOTO conference, which is held between October 10-12, 2011. The primary intent of Dart is to replace JavaScript. The primary goals of Dart are to solve some of JavaScript&#8217;s problems while providing increased performance and security. [...]]]></description>
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		<slash:comments>0</slash:comments>
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